I spent quite a bit on this one since I wanted to make a high poly chess set rather than low poly version. Most of the time was spent on modeling, specially bishop and knight were a lot of learning and redoing. I ended up doing the knight’s head with a sculpting with multiple failures at the start. Eventually it looked like a real horse. I really enjoyed the exercise.
Anyways. I hope you like the renders. Keep on pushing the limits and be creative!
Cheers, Jax