Render Reflections Eevee vs Cycles

I rendered the same scene with reflections in Eevee and Cycles to compare. Everything Cycles was default since I know nothing about it, and Eevee had some tweaks according to the lesson.
Personally I like the Eevee scene more.

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Nice comparison.

By tweaking eevee settings you can achieve some interesting results. But not necessary realistic. There is not much you should tweak in cycles. It’s the nature of ray tracing vs rasterization. Ray tracing is physically correct by default. Rasterization is faster, but take shortcuts, so you need to play around with settings.

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