Ready to animate!

The baking and the painting chapters were quite difficult because of the blender workflow. I haven’t tried 2.9 yet because it’s not LTS, but I hope they improve this process in further upgrades.

On the other hand, it’s amazing that we can do all the process of creating a character just in Blender! Not to mention other features like the video editing, the grease pencil, eevee render… This software is awesome.

Now let’s get this ogre animated. Cheers, everyone!

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Omg he is a fatty! I love it :smiley:

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Nice work.
I was not able to bake by the process mentioned in tutorial. @Wordofcurse helped me and mentioned about cage option for baking.

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Thanks!

Does it worth it the cage option? What steps did you follow?

For me Cavity Map and Normal Map was not coming in fine shape after baking, so I had to use Cage option. I don’t think you need to use as your maps are fine. you can refer below link to know about the issues.

https://community.gamedev.tv/t/baking-normal-map-other-colour-also-coming/146795

From following video, I leant how to use cage option in baking.
https://www.youtube.com/watch?v=nJ0PM7m9TJc&list=PL5349A235CF2A924A&index=90

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