I have a question. I have not completed my second level yet because I have an issue on Level 1…
First here is my level… And this should consistently be my start state.
Next, my issue…
When I lose the game, it goes to the “Game Over” Scene, which is what it is supposed to do. I then hit the “Play Again Button”, and it goes back to the “Start Menu”, which is what it is supposed to do again. At that point, I hit the “Start Button” to restart the game… One of two things happen here when I click the "Start Button.
1 - It restarts the game in it’s original state, which is like the picture above.
OR
2 - It restarts in some state similar to the picture below. It’s won’t be exactly the same. Different blocks come and go “at times” when I hit the Restart Button. And then it will restart in the original state again at some point. It’s like it has several start states and it chooses which one to use.
This is one such instance below. This is before I have started the game. This is the start state. I lost and hit just hit the “Start Button”.
There is no rhyme or reason to it. My starting state varies each time I hit the Restart button…
And my settings:
If anyone has any ideas on this, I would appreciate it. Thanks in advance…
Just FYI, I even tried recoding it and choose a different option in the SceneLoader area… Of course, that did nothing so I took it out of Visual Code.
I’m at my wits end. I’m sure it’s something simple. It HAS to have something to do with Level 1.
Before I move one, this has to be fixed. I’m digging this morning trying to find the solution. Thinking about recreating all the blocks.
Jenn