Hi! Iv’e been working on the Knight, and I’m currently trying to get the edge split to work. On the left you can see where the Mesh Analysis is showing the issues, and when I use the Edge Split modifier it seems to get rid of it, but the rendered view looks worse…Gif of my issue
I went back through the video to try and see if I’d changed a wrong setting of some sort but did not see an issue.
If anyone has an idea it would be greatly appreciated!