class FBullCowGame {
public:
void Reset(); //TODO transform void return value to something rich
int MaxTries();
string Bulls();
string Cows();
void FlushTheBuffer(); //Inspired by Ben - something must give!!!
private:
};
class FBullCowGame {
public:
void Reset(); //TODO transform void return value to something rich
int MaxTries();
string Bulls();
string Cows();
void FlushTheBuffer(); //Inspired by Ben - something must give!!!
private:
};