Hi, are there any guides or best practice for the size of your project/build. I’d not really been paying attention to the file size until recently when I started using Sourcetree and it takes forever to stage the project folder.
I checked the folder size and it’s around 1.8GB, which seems pretty big. I’m guessing that any unused assets/files won’t get packaged into the build so the actual game size will be much smaller?
Is there a way or tool that could help identify unused files so I could maybe look at removing some to reduce the folder size for Sourcetree?
Thanks
Pete