Yes I agree, however it’s something very essential and important for becoming a professional in Gaming Industry or just become an Indie Dev.
What we have been learning is great and I have personally been able to release three simple games on itch and going for my fourth very soon however I have understood that making simple or just playable games are easy but production / release level content publishing is very difficult. So I attempted to create a simple yet production quality game that can make money or generate revenue and for that this procedural concept is essential. Most procedural generation tutorials or theories are on Terrain and Cave generation and it’s a bit hard to understand.
As a suggestion if the creators of the course can shed some light on this matter and explain with simple tutorials then it would benefit us all. It can be added to this simple block breaker game too. Hope you can pinpoint this request to the creators.
I will checkout youtube and discord for more info. Please close this topic.