Problem with weird key bindings

I have a weird problem in my project in UE4. For some reason every Left CTRL binding event is working when i click Right ALT.
Left CTRL also works fine but it is very annoying.
Anyone knows what could be the problem?

Project bindings:

Log test on tick event:

In game: (left ctrl and right alt gives the same result)

If I recall, the right alt or ALT GR is actually a combination of CTRL + ALT - try it. If you have a European Keyboard, ALT GR+4 gives the euro symbol, and with some letters gives accented characters. if you hold left ALT, left CTRL and do the same, the results are the same.

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