Problem with Shader complexity on Mac

For testing the shader complexity I do not have a chromatic response. It only displays me black and blue but I do not have a reference to the green or red… I use an iMac (Nvidea GeForce GTX 780M 4096 MB) and I’m developing a game for kids for Mobile both iOS and Android. How can I fix this? It also happens to me on a MacBookPro.

Anyone can help me ?

Product Version: UE 4.14

@sampattuzzi any ideas?

I thought they were the drivers of the video card, but the mac automatically updates them, I do not know what to think, just so I can not check if what I put in the game too complicate the project

It’s possible that this isn’t supported on your card or on OSX.

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