I’ve tried following in the footsteps of the lecture, but my bowling ball doesn’t fall when I play the animation.
The ball has an active Rigidbody and is dynamic, does anyone know why is that happening?
P.S. - the rigidbody thing works when I open a completely new scene.
1 Like
Might you just remotely have turned off gravity?
Scene properties tab, Gravity tick box. Should be ticked.
Nope…
it’s ticked and the ball still refuses to fall
Ok was worth a try.
Next try appending in your models to a new file. Then see if it works.
That usually fixes any odd unfathomable glitch or random accidental key press.
That one seems to have done it.
Massive thanks to you
2 Likes
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.