Problem with Rigidbody - Bowling ball not falling


I’ve tried following in the footsteps of the lecture, but my bowling ball doesn’t fall when I play the animation.
The ball has an active Rigidbody and is dynamic, does anyone know why is that happening?

P.S. - the rigidbody thing works when I open a completely new scene.

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Might you just remotely have turned off gravity?

Scene properties tab, Gravity tick box. Should be ticked.

image
Nope…
it’s ticked and the ball still refuses to fall :frowning:

Ok was worth a try.

Next try appending in your models to a new file. Then see if it works.
That usually fixes any odd unfathomable glitch or random accidental key press.

That one seems to have done it.
Massive thanks to you :slight_smile:

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