Problem in Material

im showing you both ss of my Layout screen and Shading screen, the material at Shading is not working in layout and in render also. I’m having a problem with lamp stem material.

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Hi. Nice progress.

Your material seems to be working as expected… Anisotropic shaders require an HDRI to work properly - which is provided for you in the material view, but isn’t defaulted on your scene.

Quick Solutions:

  • Use the Principaled BSDF instead until you’re more familiar with material shaders.
  • Add an HDRI to your scene. (This is covered in later lectures, so first solution is probably better for now.)
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thank you :slight_smile:

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