Pozdrav iz Srbije!

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{
    int max = 1000;
    int min = 1;
    int guess = 500;

    // Start is called before the first frame update
    void Start()
    {

        Debug.Log("Greetings Summoner! Welcome to Number Wizard.");
        Debug.Log("Please choose a number, choose wisely...");
        Debug.Log("The highest number you can summon is: " + max);
        Debug.Log("The lowest number you can summon is: " + min);
        Debug.Log("Tell me Summoner, is the chosen number higher or lower than:" + guess);
        Debug.Log("Push Up = Higher, Push Down = Lower, Push Enter = Correct");
        max = max + 1;
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.UpArrow))
        {
            Debug.Log("You choose higher.");
            min = guess;
            guess = (max + min) / 2;
            Debug.Log(guess);
        }

        else if (Input.GetKeyDown(KeyCode.DownArrow))
        {
            Debug.Log("You choose lower.");
            max = guess;
            guess = (max + min) / 2;
            Debug.Log(guess);
        }

        else if (Input.GetKeyDown(KeyCode.Return))
        {
            Debug.Log("Well done! You have summoned a number.");
        }
    }
}