To solidify the knowledge from the C++ Unreal Course and to finally make some finished “product” I re-made pong. Here is video of gameplay:
And here is itch page to download it and play: https://b0ban.itch.io/unreal-pong
Under the hood it’s driven by UE4 physics engine (both paddle and ball) and it’s full 3D game with camera using orthographic projection to fake 2D. In retrospect not using physics would give me more control and wouldn’t require as much tweaking to make it feel OK.
Let me know what you think about it