I have a bug i don’t undestrand and i also have trouble to be 100% sure about when it happen.
What i presume is : when i go on melee with an enemy, i hit him, i run away, the enemy stop chasing. And after that my character begin to rotate randomly
I only have this behaviour with melee weapon (no projectile, and at the moment i only have unarmed and a sword) i did no modification in the nav mesh agent or in player controler, or mover.
A little video to show the behaviour.
Thanks you for the time !