I called it Planet Bounce since I knew I would bounce of every surface…
The levels for the PC version is darker than the WebGL version, which is unfortunate as I designed some levels around ambushing the rocket.
I called it Planet Bounce since I knew I would bounce of every surface…
The levels for the PC version is darker than the WebGL version, which is unfortunate as I designed some levels around ambushing the rocket.
I like the rocket design.