Pivot Point

Is it possible to change the pivot point of an object?

2h.

I know this question was asked a long time ago but I thought it merits an answer.

I’m still new at this so I may be wrong but this is my understanding.

The basic shapes have predefined pivot points that you can’t change.

However, if you follow Sam’s example of creating new shapes as an empty game object with child objects, the combined object will have its pivot at the origin (0, 0, 0) of the parent (the empty game object). So when you move the children relative to the parent, the pivot doesn’t move. As an example, when Sam showed how he created the V-Shape prefab, that prefab had its pivot at the center of the first cube created, which was the bottom cube, simply because that was the only cube he didn’t move.

So in this case you can change the pivot point by moving all the children.

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Thanks for jumping on this one @clindholst. It’s great to have an answer to this.

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