Hey Guys! I’m just over halfway through the course now and thought i’d take a little time to do some practice, so i decided to model my phone. It’s an iPhone 6+ and has that curved edge all the way around with buttons/holes extruding inwards and outwards from each side. (I know it’s not completely finished )
What I’d really like to know is how best to make these types of geometry. I’ll document my approach to the overall design so hopefully someone can tell me at which point I went wrong / which order i should’ve done it in.
- Using the starting cube, I made a cuboid the depth of the phone (I kept the square face so that the bevelling is uniform)
- Bevel the corners into the appropriate angle.
- Resize to the phone scale
Speaker Holes
First I made the speaker holes on the bottom. To do this i used the boolean modifier.
4. Make a cylinder the correct diameter
5. Use the array modifier to repeat it
6. Use the boolean modifier with ‘difference’ on my cube to cut the holes into the phone
This worked great and cut the exact holes i wanted, however when i went to render it the surrounding faces appeared to curve into the model, even though they were flat. To fix this, remembering a similar issue from the bowling bowl finger holes lecture, I selected the surrounding faces and inset them with 0 length to create overlapping geometry. This worked to the extent that my renders no longer went inwards, but it did leave a rather flat look, that stands out from the smooth shaded faces around it. I found that this is the least visible issue, so i left it at that, but i definitely feel like that wasnt the best approach.
Home Button
All the other buttons and openings in the phone were created using the Knife Project tool.
7. I added a bezier circle to the scene
8. Select the circle and the phone, enter edit mode and apply the Knife Project tool.
9. Inset my newly created edge to make the bezel around the button.
10. Lowered the button face down into the phone.
This created the shape i wanted, but again left a range of triangles around the button that reflected the light differently and in some cases appeared inlaid into the front of the phone. To fix this, i used a mixture of rebuilding the faces by hand and using Alt + F to beautify larger faces. This appeared to work and leave an overall clean finish.
Finally, the side buttons.
I used Knife Project again which caused the same effect on surrounding faces. I’ve rebuilt the faces by hand to get a smooth finish on one side. This image shows an example of the effect I’m getting after I cut the faces.
If anyone could tell me what I’ve done wrong, or anything I could do to fix this, that would be great! Equally, if someone could go through the process they would use to make these kinds of extrusions, I would find that helpful too.
Thanks for reading this wall!
Keep up the awesome work peoples!