My attempt at the Broker game. I liked these lectures so much I decided to stick around for sometime and tweak a few things.
Added some custom sounds and bricks. Tweaked the particle VFX to match the block texture and Added block multipliers (Gold blocks) that also increase the ball speed. Players complained so much about loosing when the ball got faster I reduced the tuneup speed and added in extra life.
Expanded the Menu, with Game Over allowing you to Retry your last level and a Help section(mainly for easy testing) with Jumps to specific levels. Also added in a Pause Menu trigger by the ESC button.
- I realized the Paddle movement is not smooth. Players complained about it too. Sometimes it responds soo fast and other times it’s super slow. Something I will revisit.
- The Ball still gets slow(on multiple collisions) for some reason I cannot figure out. Even when we reduced friction and added the velocity multiplier.
Overall am happy about my progress, especially with C# (still suck at it but am much better than I was last year ). Thank you so much @Rick_Davidson.
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Feedback highly appreciated.