Number Wizard Variable Fun - Greetings from Colorado

Absolutely loving this course so far! I tried to call upon my variables as many times as I could here.

// Start is called before the first frame update
void Start()
{
    Debug.Log("Welcome to Number Wizard Fellow Friend and Traveler.");
    Debug.Log("Please Choose a Number Between " + min + " and " + max +"." + " But Don't Tell Me What it is!");
    Debug.Log("Is Your Number is Higher or Lower Than " + guess + "?");
    Debug.Log("Press Up if Your Number is Higher Than " + guess + ".");
    Debug.Log("Press Down If your Numbers is Lower Than " + guess + ".");
    Debug.Log("Press Enter When I Have Correctly Guessed Your Number.");
    max = max + 1;
}

// Update is called once per frame
void Update()
{
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("So, Your Number is Higher Than " + guess + "...");
        min = guess;
        guess = (max + min) / 2;
        Debug.Log("Is Your Number " + guess + "?");
    }

    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("So, Your Number is Lower Than " + guess + "...");
        max = guess;
        guess = (max + min) / 2;
        Debug.Log("Is Your Number " + guess + "?");
    }

    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("So I Finally Got it! Your Number Was " + guess + "!");
    }
}   

}

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