Number Wizard Selectable Range Issue

Here is what I used to help solve the user input problem.

https://docs.unity3d.com/ScriptReference/Input-inputString.html

You don’t need to use GUIText. I just used a class string variable to store the input until enter was pressed at which point you can set/save the value and move on. Remember though if doing that you need to do special conversions to change the string variable to integer.

Feel free to have a look at my code if you like:
http://pastebin.com/RNVY9KcB

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