Number Wizard in Australia Sydney

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour {

int max = 1000;
int min = 1;
int guess = 500;

// Use this for initialization
void Start () {
Debug.Log("ozi ozi ozi, oi oi oi hello to the number wizard");
	Debug.Log("Pick a number please");
	Debug.Log("max number is: " + max);
	Debug.Log("min number is: " + min);
	Debug.Log("judge if your number is bigger or smaller than " + guess);
	Debug.Log("Push Up = Higher, Push Down = Lower, Push Enter = Correct");
	max = max + 1;
}

// Update is called once per frame
void Update () {
  if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("Up key was pressed");
        min = guess; //stores 500
        guess = (max + min) / 2;
        Debug.Log(guess);
    }
  else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("Down key was pressed");
        max = guess; 
        guess = (max + min) / 2;
        Debug.Log(guess);
    }
  else if (Input.GetKeyDown(KeyCode.Return))
  	 {
  		Debug.Log("You hit enter");
 	 }
}

}

// if (Input.GetKeyDown(KeyCode.Space))
// {
// Debug.Log(“space key was pressed”);
// }

Privacy & Terms