Number Wizard Greeting

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{
        int max = 1000;
        int min = 1;
        int guess = 500;


    // Start is called before the first frame update
    void Start()
    {

        Debug.Log("What's poppin! Welcome to the Number Wizard - time to play!");
        Debug.Log("Pick a number - any number between " + min + "-" + max + ". Let's 'av it!");
        Debug.Log("Tell me if your number is higher or lower than " + guess);
        Debug.Log("Press the UP key for higher, press the DOWN key for lower, Press Enter if it's correct");
        max += 1;
    }

    // Update is called once per frame
    void Update()
    {
        if(Input.GetKeyDown(KeyCode.UpArrow))
        {
            Debug.Log("Higher? Okay!");
            min = guess;
            guess = (max + min) / 2;
            Debug.Log("Is your number higher or lower than " + guess + "?");
        }
        else if(Input.GetKeyDown(KeyCode.DownArrow)) 
        {
            Debug.Log("Lower! I see...");
            max = guess;
            guess = (max + min) / 2;
            Debug.Log("Is your number higher or lower than " + guess + "?");
        }
        else if(Input.GetKeyDown(KeyCode.Return))
        {
            Debug.Log("BANG! Pure precision from the Number Wizard again!");
        }        
    }
}