using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Good to meet you sir/madame this game is number wizard, it is very good game no?");
Debug.Log("Pick a number");
Debug.Log("The highest number possible is: " + max);
Debug.Log("The lowest number possible is: " + min);
Debug.Log("Tell me if your number is higher or lower than" + guess); ;
Debug.Log("Push down = Lower, Push up = Higher, Press ENTER if correct");
max = max + 1;
}
// Update is called once per frame
void Update()
{
//Detect when the up arrow key is pressed down
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Is this your guess?.");
min = guess;
guess = (min + max) / 2;
Debug.Log(guess);
}
//Detect when the down arrow key is pressed down
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Is this your guess?.");
max = guess;
guess = (min + max) / 2;
Debug.Log(guess);
}
//Detect when the Return key is pressed down
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Return key was pressed.");
}
}
}
1 Like
Nice Number Wizard code