This one is probably a challenge to deal with, so I’m asking it here. Has anyone ever considered a notification system that pumps out notifications to the player based on what he’s trying to do in the game world? For example, If he’s trying to wield a weapon (or a piece of armor) that’s still forbidden to wield (because he’s not up to the level yet), we can push out a notification that tells him his level is not at required level yet, or maybe he’s running low on health, or he’s trying to access a forbidden area, etc…?
Basically a simple box that pops up, waits for 3-4 seconds, and then fades out over another 3-4 second time range