Not Seriously a Pyramid

pyramid2
Here is my work. Iโ€™m wondering how the cycles rendering turns out like that?:laughing:

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Neat.
Yeah, Iโ€™m wondering that myself. Every time I try it, itโ€™s very dark.

Yeah. And I mean. If you see the yellow point light. There are some yellow point outside rather than real light.

I think you need Eevee for fast rendering of model and textures. Important when using, exporting to Unity.
Use cycles for more realistic approach. But then you need to tweak the environment again. Because Eevee and Cycles are different render engines, for different purposes. You can not switch and say; he, it looks different, better or worse.

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If you want to render in cycles you need stronger lights. And that small yellow points you can get away with a higher sampling rate for the render and the use of the denoising feature. :slight_smile:

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