I’m going through Grant’s new 3.2 material in the Complete Blender Course. In video 9, where he introduces reflective materials, he talked about the blurry background image in the Shading workspace, Material Preview mode, an image which reflects crisply in metallic materials. My screen looked very much like his: I could see blurry images of the trees in the background.
But now I don’t see that background, or else it’s become very, very blurry. When I rotate the image, the light seems to change, so I think it’s there. (It’s still on the first of the spheres in the lower right corner.)
I’ve looked at the dropdown to the right of the view modes and tried the options there. Everything I find on the internet refers to Blender 2.8. It seems there used to be a blur option in that dropdown in 2.8, but it’s not there in 3.2
Can any body help?
Here’s Grant’s view with blurry but discernible patches of trees and sky and ground:
Here’s mine, which is basically just gray:
By the way, I LOVE the course and had a great time making the barrel, crate, and pillars.