Hi there, I just finished the C++ course for Unreal and am really excited about this VR course. My goal with this course is to gain the skillset to add VR controls and capabilities to games and projects that I work on. Additionally, there is a rise in VR popularity where I live and I want to be able to join in on that and seek new opportunities.
I plan to follow this course the same way I did the C++ course. Which is to dedicate ~30mins a day to making it through lectures and attempting all of the challenges. When I can, I also aim to build on top of what is covered, but time is not always so forgiving XP
I don’t currently have a side project, though my friend and I have been toying with an idea. I don’t see that one utilizing VR so much so for the purpose of this course, I’m going to say no.
I am running Windows 10 on my PC and will be using my Oculus Rift S for following along with this course.
Once I finally tried VR I was hooked. It brings a new level of immersion. However, I haven’t build up much resistance to it so I can’t play too long. Anyway, what I am most excited about is how to take the VR controls and interact with the game world we create.
Bit of a long one, but I wanted to knock this out. I am excited to start this course. Good luck everyone!