I am a Unity Gameplay Programmer with experience coding and debugging in C# and the unity game engine.
Here was my specialization result from this lecture, how does it sound?
I am a Unity Gameplay Programmer with experience coding and debugging in C# and the unity game engine.
Here was my specialization result from this lecture, how does it sound?
Looking good. I would personally change it to…
I am a professional Unity Gameplay Programmer. My experience ranges from coding, debugging and working in the Unity engine specializing in C#.
Something like that. Let me know what you think.
I figured I’d continue on this thread rather than starting a new one
I am currently stuck on what I actually want to specialization in. I have a background in software and database development and have been in the insurance industry for 6 years. Here are the specializations I’m torn between…and I’d love to dive into anyone of these:
-Gameplay Developer.
-Game Test Engineer.
-Game Level Designer.
So my specialization description would look something like this (where XYZ references one of the three roles above):
I am a professional XYZ. I have strong skills in C#, database/data warehouse development, and build automations.
Any tips one pin pointing a specializations? I know that can be a loaded question, but I’m just looking for recommendations/guidance.
Also, I’ve created a few Unity games (just from courses as of now), so not sure if that’s worth mentioning in my specialization description.
Thanks,
Jake
Hey Jake,
My approach would be to try out those three specific things in a little more detail. Challenge yourself to do an in depth dive into one and see if you like it. If you find one you like more than the others, do a little research about how it is done at a very high level. See if you can imagine yourself doing those things and enjoying it.