My Plane Model (Section 2, Lecture 25 Challenge)

Here’s my plane model for the Section 2 Lecture 25 challenge. I’ve had some previous Blender experience, but I have lots of holes in my knowledge and I want to work toward really mastering Blender with the help of this course.

I used this image as a guide. This plane is based on an extruded cube, but I also used a mirror modifier, a subdivision surface modifier, and the spin tool for the propeller. I changed the background to look like the sky using the world settings, played with the lighting a bit, and rendered it to an image.

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That is a pretty advanced plane for where you are in the course! Nice job @Spencer_Schumann!

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