My Number Wizard IndianStyle

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizardConsole : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;

// Start is called before the first frame update
void Start()
{

    Debug.Log("Namaste, A fresh welcome in the game, Number Wizard ");
    Debug.Log("Don't pick the number more than "+max);
    Debug.Log("Also beware of choosing a number less than "+min);
    Debug.Log("Here is some instructions for you :");
    Debug.Log("1. If your number is greater than my guess press Up arrow key.");
    Debug.Log("2. If your number is smaller than my guess press Down arrow key.");
    Debug.Log("3. If I guessed you number correctly, press Enter.");
    Debug.Log("Okay, Now tell me either your number is higher or lower than "+guess+", or my guess is correct ?");
    max = max + 1;
}

// Update is called once per frame
void Update()
{
    //Detect when the up arrow key is pressed down
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        min = guess;
        guess = (min + max) / 2;
        Debug.Log("Is your number is higher or lower than "+guess);
    }
    //Detect when the Down arrow key is pressed down
    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        max = guess;
        guess = (min + max) / 2;
        Debug.Log("Is your number is higher or lower than "+guess);
    }
    //Detect when the Enter key is pressed down
    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("Hahaha !!! I won.");
    }
}

}