My new default why modeling
Here’s my 3D Views, and answer of the “Section 01 Class 11” challenge
It’s 3 main sections:
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The 3D View as Editor: It the left column and there’s where I transform freely all the objects.
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The 3D Views of the Scene: The six 3D views at the right. The left column is in perspective and the right column is orthogonal. The first row is a modified Camera View; the second view is Top View; the third view is Front View
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The Properties and Objects Section: The right column have the objects list and the properties.
And here’s a render of the objects.
Take it with a screenshot because i don’t know how to save the render yet.
Hopeful can be useful to you.



