My low poly car made in blender for a Unity project

Ok so I was supposed to make this in Unity but couldn’t stand the limitations of Unity. I chose to make it in blender and then add it to my asset folder in my Unity project. Special thanks to Imphenzia for teaching me the basics of low poly modeling in blender.

The uv mapping colors aren’t the same as in blender but you get the idea. I will have to figure that out later.

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It looks amazing!

Well done! Looks really good. Though I thought I’ve seen such a style recently on some YT channel :smiley:

Imphenzia is awesome with his “10 minutes” videos :slight_smile:. I actually re-watched his car video a few times as the method is quite smart.

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