My lamp


I started thinking of using wooden blocks like dominoes but the physics engine drove me crazy! …so simple blocks it is!

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You probably mean, the stone can not be placed on the ground floor? (fell over…)

Pretty much, yeah. I generated the dominoes using an array modifier and got them following a bezier curve, but although one block was stable, other blocks further along the line would just fall over. I actually used physics to drop and scatter the blocks for the image above, just to give it a random feel.

If you follow the course, there are chapters handling this problem.

Due to how it works in Blender. There must be a small gap between the static ground floor and the dynamic object. Like the mortar between bricks. My advice is too follow the course.

Also, I never did a project like this. But use array and bezier to layout. then apply the modifiers. Then apply physics, where the tiles are a bit off the ground.

Good luck.

Looks nice, now for the animation.

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