My knight

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@Marcello_Scarnecchia it appears some of you model in the center of the neck/body is skewed more like an oval than a circle. It’s hard to tell in the tutorial if this always happens or if it’s an error.

I’m only asking because every time I scale with the mirror modifier, I feel like my perfect circle on the top of the base keeps skewing more oval instead of proportional.

Or should it be more oval when scaling?