My initial rocket

Here it is!
One question though, when I drag the prefab into the hierarchy tree it snaps to the launch pad just fine. But if I drag it in center mode to the scene directly, it doesn’t snaps to the top of the launch pad. Am I doing something wrong? The rotation in pivot mode is correct

Unity version: 2020.1.10f1

image

NVM I figure it out… my thrusters were actually empty objects inside the main Rocket… and that was messing things up. I just moved the parts to the main body and everything worked perfectly.

Cool rocket :slight_smile:

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