extends Node2D
func _ready():
var intro = "What are we waiting for? "
var waiting = “GODOT!!”
print(intro, waiting)
extends Node2D
func _ready():
var intro = "What are we waiting for? "
var waiting = “GODOT!!”
print(intro, waiting)
And here was mine:
func _ready():
var theQuestion = "What are we waiting for?"
var theAnswer = "Godot!"
print (theQuestion + " " + theAnswer)
I like the way you used print. I will definitely keep that in mind in the future!