print(“Waddup Dude? Welcome to Number Wizard.”);
print("Pick a Number: ");
print(“Highest number is:” +maxNum);
print(“Lowest number is:” +minNum);
Debug.Log(“Tell me if your # is higher or lower than 5 hundo.”);
{
Debug.Log(“You pressed up.”);
minNum = guess;
guess = (maxNum + minNum) / 2; //giving guess a new value in the update
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("You definitely pressed down.");
maxNum = guess;
guess = (maxNum + minNum) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("You pressed enter.");
}
Not too sure why I did maxNum & minNum, but it felt right at the time.