I didn’t even render it, but I like it already.
I did a second test run, now with Cycles render. 10 parents with 10 children and three grass particle systems.
I render 20% of the scene… 27minutes render time …
I like the results, but the time is worrying me. And I see the grass is flat because the Y-ax is up, but I didn’t compensated for it.
I need to go aways, so I do a full render, more perent / childs. And see tonight the results (i hope…)
Full test run 11 hour 30min.
3 grass particle systems, 40 parents, 30 children.
Light paths 130, but not enough, I see black squares.
And the eyes of the bunny are gone…
With the experience of the previous run, I did a new one. I fixed the hair on the bunny head. The eyes where gone. The sun light was too warm (black body 2500k). The background photo is much ‘cooler’. Fixed the Y-ax problem of the grass.
Lowered the number of rabbit hairs, lowered the number of grass particles. Increased the number of cycles.
And after 7 hours (4 faster that the previous one), I got this version.
Really vibrant scene!
Love the modelling work, Pete! Looking forward to seeing the result.
I sould have scrolled down.
How did you get the tree bark to look like that? It’s very good
Just a texture photo of a tree bark. Then UV-mapped. I knew this trick already, but will learn it in the Church sections. Also the tree roots; select a face, extrude etc. But then you need to add seams as edges. For better UV-unwrap, also church section.
Micheal will learn how to use the tree tool modifier. But for a detail like this, I had to choose a different solution.
The only problem I had was to paint from one uv-map (roots), to uv-map tree trunk. That it was too much details, for this project. The rabbit section is render time consuming. And the tweak time is …
The church section is (my opinion) more time consuming in configuring everything, And keeping it under control.
Keep the spirit up and may your CPU be fast and greedy.
It’s gorgeous! I love the textures you’ve chosen.
Nice color on the grass
Very warming scene!