I’ve received a lot of feedback regarding the tutorial being very confusing!
So the idea is that:
a cat can only feed a cat
a robot can only feed a robot
a zombie only feed a zombie
To make a good feed the candy color has to match the color of the character being fed.
eg. I hand a piece of blue candy to a cat (CAT X) to hold. CAT X’s color is irrelevant. I then drag CAT X and the candy it’s holding over to a cat that is blue (BLUE CAT). This results in a good feed because CAT X is feeding BLUE CAT a blue candy.
It is quite confusing and I think I do need to have a better introduction in the game mechanics. I will probably implement the ideas you have listed. I may even tweak the mechanics to simplify the game more.
The player feedback for different type of failures is actually a nice idea. I didn’t actually create any of the assets though. I downloaded them all and so a lot of the game has been limited to what i have available to me.
Thank you for the amazing feedback though! I was pretty much done with this game and wanted to move on but I’ll be spending an extra week on it instead because the feedback massively motivates me!