My first bowling pin

Hi everyone! I’m enjoying this different way to modeling in Blender.

So here’s my bowling pin. I tried to make the surface smoother by increasing the number of steps when spinning the curve but it still looks very polygonal.

Does anyone know what’s the best way to proceed in order to obtain a smooth surface?

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they will show you how to smooth it after you do the stripe lecture. If you go to shading on the right hand tool tab and select shading under tools and select all the faces on the model and click smooth it will look smoother. :wink:


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Thank you for the tip :slight_smile:
The thing about this course is not only that its contents are good but also the community.

Easiest is probably to use a subdivision modifier. I think it’s covered in later lessons :slight_smile: