My finished space shooter

I finally finished my space shooter game! Let me know what stage you get to!

7 Likes

Really cool game. I was quite surprised by the amount of levels it has.

I think you did an amazing job code wise, there’s huge room for improvement in the balance department tho, the game is too easy, specially if you upgrade the damage and fire rate first, also the shield mechanic could use some tweaking, like decreasing every time the player gets hit because the time the shield is up after upgrading it is way too high.

Other than that your game works like a charm, excellent job.

Hey thanks. Also, the reason that there are so many levels is because each one is randomly generated.

2 Likes

Great game! Well done, just spent about 10 mins playing it.
You should feel really proud

Thanks!

Great little game, I love the laser beam that destroys everything!

1 Like

Thanks!

Awesome game!

I liked so many things about it. The homing missiles, the upgrade system between levels, and the alternating fire.

How did you code the homing missiles if you don’t mind me asking?

Sorry for taking so long to reply. Basically I used Euler.RotateTowards and fed in the coordinates of my ship. Then I had the missile move in towards the ship.

Great game. I love the upgrade mechanic and the powerups.
Really nice implementation. And great one the graphics and sounds match.
Would have lost some coins to such a game in the arcade.

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