Hi!
First time poster, long time lurker. Just wanted to show you guys my pyramid.
I’m a novice with 3D, but finding it really rewarding.
I rendered it out with Cycles and tried to get rid of as much noice as I possibly could. I Sampling --> Render up to 1000 and this is what I ended up with. If any of you guys know a good way of getting rid of even more noice I’d love to hear how!
Take a look:
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Love the model!
About getting rid of the noise, then increasing samples always helps, but that will increase render times a lot. So you can try out denoisers. By this point Blender has got 2 main ones, the default Blender denoiser (under Properties viewport -> View Layer -> Denoising), an add-on D-NOISE (ONLY SUPPORTS NVIDIA GRAPHICS CARDS!!! Download from here, then install the add-on from file under Preferences -> Add-ons.
After enabling the add-on you have to download the binaries for it under the D-NOISE add-on preferences.

D-NOISE is then activated under the same menu as the default denoiser.
Personally I use the D-NOISE, because it is in almost all cases superior to the default denoiser.
For getting rid of fireflies(those tiny colored dots that sometimes appear during renders, especially with low sample count) there is a great guide by Blender Guru for just that.
If these tips don’t help then google around or crank up the sample count 
Hope this helped!
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Awesome! Thanks a lot for your detailed answer 
I will sure try it out!
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