I wasn’t able to get the ridge around the eye proper, and wanted to keep the poly count as low as possible.
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The nose sections have a strange artifact … double faces/vertices …
Still trying to add eyes. Very low poly isn’t that important if you lose some details.
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That’s just the ridge of the nose going in
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Nice knight but you may want enough geometry to do the things you want. The low poly refrain has it’s place, both as a style and for games. However I would not restrict my polys too much without good cause.
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