I’m not very good at Easter eggs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hacker : MonoBehaviour{
// Use this for initialization
void Start ()
{
string username = "Hello!. Thank you for your purchased of Hacker McHack 9000."; //2) Define the varible further if needed.
ShowMainMenu(username); //3)Call the Function
}
void ShowMainMenu(string username) //1) Declare that the function exist. Declare the that varible exist.
{
Terminal.ClearScreen();
Terminal.WriteLine(username);// 1.1) Tell the function how to use the varible.
Terminal.WriteLine("Here you can hack into anyone's mind");
Terminal.WriteLine("and control them remotely from home!");
Terminal.WriteLine("");
Terminal.WriteLine("Who would you like to hack into today?");
Terminal.WriteLine("Press 1 for Baby");
Terminal.WriteLine("Press 2 for Teenager");
Terminal.WriteLine("Press 3 for Scientist");
Terminal.WriteLine("Press 4 for Your Cat ((ΦωΦ))");
Terminal.WriteLine("Enter your choice: ");
//(var encoragment = "Good Luck";)
// (Terminal.WriteLine(encoragment);)
}
void OnUserInput(string input)
{
// Terminal.WriteLine("The player have typed " + input);
//print("The player typed " + input);
// print(input == "1");
if (input.ToUpper() == "MENU")
{
ShowMainMenu("Welcome back to the Main Menu ");
}
else if (input.ToUpper() == "I DON'T HAVE A CAT")
{
Terminal.WriteLine("Then we'll hack into your neighbour's cat instead!");
}
else if (input.ToUpper() == "BEEP BOOP")
{
Terminal.WriteLine("Beep Beep Boop Bop Boop Beep Beep");
Terminal.WriteLine("(ノ°ο°)ノ");
}
else if (input.ToUpper() == "I DON'T WANT TO PLAY")
{
Terminal.WriteLine("Okay so...");
}
else if (input.ToUpper() == "BOO")
{
Terminal.WriteLine("⊂(•̀_•́⊂ )∘˚˳°");
}
else if (input.ToUpper() == "MEOW")
{
Terminal.WriteLine("(^=˃ᆺ˂)");
}
else
{
Terminal.WriteLine("Please select an actual level ಠ_ಠ");
}
}
}
