My door and frames with Quixel Texture

I used High End 8k textures from Quixel now that it is part of Unreal.
I will probably go for a lower res texture once I continue working. We’ll see.

Here is the door.
Door_Quixel_Texture

I used some parameters to control brightness(saturation) and roughness

Note: You have to edit the Normal Maps from Quixel by going to the details panel > texture > flipping the green channel

1 Like

Nice door and great job using Quixel Textures!

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