My Bowling pin, in a sea of bowling pins on this board


#1

just finished the Bezier curve to mesh video and I have this.

last year I was taking the original unity game developer course and as part of that we made a bowling game and for all of my models on the previous course I made them from scratch and for the bowling pin I came up with this.

both very similar ways of being created and the end results are very similar but goes to show that when creating 3D objects there really isn’t just one way to do things, both models worked perfectly in the unity game engine.

thanks for reading.