My bed!, A 3d model


actually, it’s pretty easy just take a plane give it a cloth modifier
make a cube scale in the z-axis
give it a collision modifier
note: give the plane a subsurf modifier at simple
crank the viewport in the subsurf modifier to 6
apply the modifier
and you get a beautiful cloth simulation shade it smooth go frame by frame to which frame you want it to be a model
after you found the frame apply the collision and cloth modifiers
and finished bed
if you want give it a texture :wink:

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I will make another topic for making the bed

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You should do entries in the Collab.

No cloth needed for the current one but you seem to try wider parts of blender not in the course.

will do :+1:

wow nice i will try to make it

0kay

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