https://sharemygame.com/@atom_x/my-almost-retro-and-casual-block-breaker
Hi,
I am making this for android in portrait mode, so aspect ratio is 9:21 (A50).
There are only 4 levels (Updated, now there’s 7), but I spent most of the time on a (hopefully) satisfying gameplay.
Some bugs are happening from time to time, like (very rarely) vertical loop (only when stuck to the wall, but boring horizontal loops are non existent), as well as sometimes, if two balls hit one block, the count is double so level ends before all the blocks are destroyed.
You can aim the ball partially with positioning of the paddle. For the ball-hit sound effect I made slightly different pitch versions of this cool sample and put them in an array and made it so that every time a ball hit something, a random sound from that array is played. It makes the effect more natural (this could have been done much better, but I am more than satisfied). Similar thing is done for block explosion sound. I also made simple level to level transitions and added a cheerful sound effect when the last block on the level is destroyed.
Would really love to hear some feedback. Cheers!
https://sharemygame.com/@atom_x/my-almost-retro-and-casual-block-breaker