In the process of creating a new script in the Assets box, I instantly get an error upon creation. Monodevelop will not recognize the file. I have not altered it in any way, only created it. I get “Internal compiler error”, “unable to open response file.”
I have uninstalled, and reinstalled Unity three times now. I cannot figure this out. Please help!
Did you check to ensure that MonoDevelop has been installed correctly? If so, simply try opening up MonoDevelop and creating a simple script module; then save it and reopen it. This will at least tell you if MonoDevelop is working properly.
In Unity did you try deleting your script module and recreating it?
I did delete script and recreate, to no avail. I will try creating a script in Monodevelop directly. I am also still searching for my Temp folder. My pathway is messed up, and that’s why I’m getting that error, like you stated.
@Zak_Hepler - what is the path to your project? e.g. when you created a new project at the beginning, where on your computer did you choose to save it?
The weird thing is, even when I uninstalled the Unity program, each time I opened it, the Number Wizard project would open automatically. As if I didnt properly uninstall.
C:\Program Files (x86) is going to be typically read-only.
Copy your Number Wizard project folder out of there (using Windows Explorer) and create a new directory else where on your PC to paste it into - perhaps D:\UnityDevelopment or C:\UnityDevelopment etc
I heard about the x86 being read only, I have moved the folder before to the Program Files (regular) and that didnt work. Also, in the previous videos for this course, they instruct us to download it to the x86. I find this odd.
I was trying to do that. The only problem is, my computer can’t find the pathway that the Unity project Number Wizard is saved to. This is what my computer shows. No Number Wizard folder. Even though when I press Save As in Unity for Number Wizard, it shows it saved there. Bad pathway, not sure how to delete an imaginary folder…
Anyhoo - from that Exporer window you can use Copy & Paste to grab it from there (or even Cut and Paste) and pop it somewhere that isn’t set to read-only.